GEHIIIIRRRNEEE!Hier kommt das bislang krankeste und makaberste Munchkin-Setting! Die Munchkins sind nun Zombies, treten Türen ein und fressen Gehirne. Hier kommt das bislang krankeste und makaberste Munchkin-Setting! Die Munchkins sind nun Zombies, treten Türen ein und fressen Gehirne. Das Munchkin für alle Zombie-Fans; Kompatibel mit dem Munchkin-Basisspiel; Praktische Doppelbox mit Grundspiel und Erweiterung. › Weitere Produktdetails.
Munchkin Zombies 1+2Top-Angebote für Munchkin Zombies online entdecken bei eBay. Top Marken | Günstige Preise | Große Auswahl. Das Munchkin für alle Zombie-Fans; Kompatibel mit dem Munchkin-Basisspiel; Praktische Doppelbox mit Grundspiel und Erweiterung. › Weitere Produktdetails. Hier kommt das bislang krankeste und makaberste Munchkin-Setting! Die Munchkins sind nun Zombies, treten Türen ein und fressen Gehirne.
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There was a problem completing your request. Please try your search again later. From the manufacturer. It's the sickest, silliest Munchkin yet!
You are zombies, kicking down doors and eating brains. How to Play:. Kick down the door: Draw one card from the Door deck and turn it face up.
Fight the monster: Compare your combat strength your level plus any bonuses or penalties to the monster's combat strength. Grab the treasure: When you defeat the monster, draw the number of treasures listed on the bottom of the monster's card.
Reach level 10 and win! A nice large gameboard and standies! Return of the Unliving Munchkins! New places for your zombies to go! New Power: Solo!
Find out what happens when you hide in a graveyard during a zombie attack! It's a fun, fast dice game!
Need more Munchkin? Who doesn't? You can mix and match any of these great Munchkin games! Product Description This is a core set and requires no other Munchkin set to play.
From the Manufacturer Braaiiinns! Product information Product Dimensions 9 x 6 x 1. International Shipping This item can be shipped to select countries outside of the U.
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I bought it for my daughter and we aren't keen on it. Kill the Living! Eat their Brains! It's the sickest, silliest Munchkin yet!
You are zombies, kicking down doors and eating brains. The ""monsters"" you're attacking are people, some helpless and some hazardous, with a few rogue zombies thrown in.
The armor is whatever you've blundered across during your lurching search for brains. So bravely you'll go forth, with mousetraps on your feet and a bowling trophy protecting your poor rotting head.
Several monsters in this set are rogue zombies. They are all tagged Undead. You may play any Undead monster from your hand into combat to help any other Undead, without using a Wandering Monster card.
If you have a card that can be used to make a monster Undead, you may play it with a non-Undead monster to use this rule.
The munchkins are dead, but that won't stop them! Munchkin Zombies is based on the original Munchkin and can be combined with it or with any other Munchkin set see the last page.
The foes in this game are mostly normal people just trying not to get eaten, but the rules still refer to "monsters", for consistency with earlier games.
You're zombies. You don't know any better. Three to six can play. You will need 10 tokens coins, poker chips, whatever - or any gadget that counts to 10 for each player.
Divide the cards into the Door deck and the Treasure deck. Shuffle both decks. Deal four cards from each deck to each player.
Keep separate face-up discard piles for the two decks. You may not look through the discards unless you play a card that allows you to!
When a deck runs out, reshuffle its discards. If a deck runs out and there are no discards, nobody can draw any of that kind of card! These are the cards on the table in front of you, showing your Mojo and Powers if any and the Items you are carry- ing.
Continuing Curses and some other cards also stay on the table after you play them. Cards in your hand are not in play.
They don't help you, but they can't be taken away except by cards that specifically affect "your hand". At the end of your turn, you may have no more than five cards in your hand.
Cards in play may not be returned to your hand - they must be discarded or traded if you want to get rid of them. Everyone starts as a Level 1 zombie with no mojo.
This is a zombie movie, so no one has any class. Look at your initial eight cards. If you have any Mojo cards, you may if you like play one by placing it in front of you.
If you have any usable Items p. If you have any doubt about whether you should play a card, you could read below, or you could just charge ahead and do it.
Play proceeds in turns, each with several phases see below. When the first player finishes his turn, the player to his left takes a turn, and so on.
The first player to reach 10th level wins. At the start of your turn, you may play cards, switch items from "in use" to "carried" or vice versa, trade items with other players, and sell items.
If it's a monster, you must fight it. See Combat. Resolve the combat completely before you go on. If you kill it, go up a level or two, for some especially nasty monsters!
If the card is a Curse - see Curses - it applies to you immediately if it can and is discarded. Look For Trouble: If you did NOT draw a monster when you first opened the door, you now have the option of playing a monster if you have one from your hand and fighting it, just as if you had found it when you kicked open the door.
Loot The Room: If you did not find a monster by kicking open the door and you did not Look For Trouble, you loot the room.
Charity: If you have more than five cards in your hand, you must play enough of them to get down to five, or give the excess to the player with the lowest Level.
If players are tied for lowest, divide the cards as evenly as possible, but it's up to you who gets the bigger set s of leftovers.
If YOU are the lowest or tied for lowest, just discard the excess. To fight a monster, compare its combat strength to yours.
Combat strength is the total of Level plus all modifiers - positive or negative - given by items and other cards.
If the monster's combat strength is equal to yours, or greater, you lose the combat and must Run Away - see below. If your combat strength totals more than the monster's, you kill itand go up a level two for some big monsters.
You'll also get the number of Treasures shown on its card. Sometimes a card will let you get rid of the monster without killing it.
This is still "winning", but you don't get a level. Sometimes, depending on the card, you might not get the treasure, either.
Some monster cards have special powers that affect combat - a bonus against one Mojo or Power, for instance.
Be sure to check these. One-shot cards the ones that say "Usable once only" may be played directly from your hand during combat.
You can also use one-shot Items that you already had in play. Discard these cards after the combat, whether you win or lose. While you are in combat, you cannot sell, steal, equip, unequip, or trade items, or play Items except for one-shots from your hand.
Once you expose a monster card, you must resolve the fight with your equipment as it stands, plus any one-shot items you choose to play.
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Only 14 left in stock - order soon. In stock on December 15, Register a free business account. Not for children under 3 yrs.
Have a question? There was a problem completing your request. Please try your search again later. From the manufacturer.
It's the sickest, silliest Munchkin yet! You are zombies, kicking down doors and eating brains.Resolve the combat completely before you go on. But if you can manage 2, worth, you Jewel Online Kostenlos go up two. SW Shrink Wrapped. Das Munchkin für alle Zombie-Fans; Kompatibel mit dem Munchkin-Basisspiel; Praktische Doppelbox mit Grundspiel und Erweiterung. › Weitere Produktdetails. GEHIIIIRRRNEEE!Hier kommt das bislang krankeste und makaberste Munchkin-Setting! Die Munchkins sind nun Zombies, treten Türen ein und fressen Gehirne. Die Munchkins sind tot, aber das wird sie nicht aufhalten! Sie sind Zombies, und sie steigen Stufen auf, indem sie leckere Gehiiiirrrrneee fressen! Munchkin. Töte die Lebenden! Friss ihre Gehirne! Gehiiiirrrrneee! Hier kommt das bislang krankeste und makaberste Munchkin-Setting! Ihr Munchkins seid nun Zomb. Shadowrun: Grundregelwerk, 6. Allerdings fehlt auf dieser Schachtel der Slogan, den ich von Dt. Fernsehlotterie mir bisher bekannten Munchkin Spielen kenne. Munchkin: Quirlige Köche.